Everything in the visuals department is so well crafted. The visuals in Cuphead are all masterfully crafted with colors popping off the screen. ![]() There is nothing on the market that even compares to the intricacies in design from both a visual and sound perspective. The detail in many of the worlds and scenes is actually mind blowing.Ĭuphead is one of the best looking, and unique game’s of the year (maybe even decade). This type of trial and error may not be for everyone, but I enjoy banging my head against the proverbial wall to then finally breakthrough to the other side. By the end of the game, I was able to go back to World 1 and fight bosses easily. The more I learned, the better I became in Cuphead. My death may have been because I was a touch slow here, or forgot an attack pattern there. Never did I feel like the game cheated me, but instead failures were simply my fault. I’ve seen people compare Cuphead to “ Dark Souls“, but I would argue Cuphead is far more akin to 80s and 90s gaming where difficulty was just part of the gaming experience.Ĭuphead‘s balance of difficulty and control is masterfully done. With that being said, Cuphead is not 30 minutes struggling with the tutorials hard, but rather an interesting mix of periods of struggle and success. ![]() ![]() In Cuphead, you will die over and over again. Cuphead I died 488 times… In The End is Nigh I died 5,000 times.
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